Peebium Sea
A simple platformer that uses the idea that you need to use enemies to get to your goals (which are counter-intuitive).
Made by Kev Bourque (Programming), Luc Richard (Art), Mitchell Nash (Brainstorming, Testing).
There are some individual builds available. They're bulky as they're using NW.js. I'm not sure why you wouldn't just try it in a browser, but the standalone builds are there just in case.
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Cool concept!